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Introduction
Physical strength is the strength of a character, their physical force. It is the measurement of the amount of physical force a character can dish out in a strike (Striking Strength) and how much mass can a character lift (Lifting Strength). Note that this relays to physical in the strength of pressure/exertions akin to physical means even if not made by an actual physical body. For example, Telekinesis is an exertion of raw strength whether to push or lift and thus would be classified as a sort of physical strength, just specified to be done via X special means (in this case, Telekinesis).
Physical Strength is divided in 2 parts
- Striking Strength
- Lifting Strength
Lifting Strength and Striking Strength are likely correlated to each other, but in many cases/series it has been shown they may not be dependent on each other. Hence its important to classify both terms seperately
Striking Strength
Striking Strength is the amount of of physical force a character can dish out in blows. Note that it does not depend on the colleteral damage, but the Potency. For example. if A character punches another B character who had shown to tank Universal attacks, but he gets hurt by A character's punches, that means A character has Universe level striking strength, even if the punch didnt even destroy a building.
The Striking Strenght ratings are based on the Attack Potency ones, which are:
Low Micro Dimensional Level
Micro Dimensional Level
Micro Dimensional+ Level
Nano Level
Dwarf Level
Below Human Level
Human Level
Street Level
Superhuman Level
Superhuman+ Level
Wall Level
Wall+ Level
Small Building Level
Small Building+ Level
Building Level
Building+ Level
Large Building Level
Large Building+ Level
City Block Level
City Block+ Level
Multi Block Level
Multi Block+ Level
Town Level
Town+ Level
City Level
City+ Level
Mountain Level
Mountain+ Level
Island Level
Island+ Level
Country Level
Country+ Level
Small Continent Level
Small Continent+ Level
Continent Level
Continent+ Level
Multi-Continent Level
Multi-Continent+ Level
Moon Level
Moon+ Level
Small Planet Level
Small Planet+ Level
Planet Level
Planet+ Level
Large Planet Level
Large Planet+ Level
Small Star Level
Small Star+ Level
Star Level
Star+ Level
Large Star Level
Large Star+ Level
Solar System Level
Solar System+ Level
Multi-Solar System Level
Multi-Solar System+ Level
Galaxy Level
Galaxy+ Level
Multi-Galaxy Level
Multi-Galaxy+ Level
Supercluster Level
Supercluster+ Level
High Supercluster Level
High Supercluster+ Level
Universe Level
High Universe Level
Universe+ Level
Low Multiverse Level
Multiverse Level
Multiverse+ Level
High Multiverse Level
High Multiverse+ Level
Hyper Dimensional Level
Hyper Dimensional+ Level
High Hyper Dimensional Level
High Hyper Dimensional+ Level
Meta Dimensional Level
Meta Dimensional+ Level
Transcendent Level
Lifting Strength
Lifting strength is the capacity of a character to lift mass physically. Pushing, pulling, and launching feats are also considered a part of this category. Again, Lifting Strength may or may not be dependent on Striking Strength, it totally depends on the character.
If a character didn't show a quantifiable feat for their Lifting Strength, a rating for such won't be inserted, and will be just assumed to be Unknown for them.
The list of Lifting Strength ratings is the following one, using real life examples (note that the first 6 ratings aren't necessary to insert in the profiles):
Inapplicable: A mass that is so low that isn't quantifiable from 3-Dimensional standards but only from 0 to 2-Dimensional ones.
Below Average Human: 0 to 50 kg (Mass that ranges up to human kids)
Regular Human: 51 to 80 kg (Mass of average humans)
Above regular Human: 80 to 120 kg (Mass of animals such as deers or large specimens of pigs)
Athelete Human: 120 to 230 kg (Mass of animals such as Giant Pandas or Hawaiian Monk Seal)
Peak Human: 231 to 511.5 kg (Olympic weight-lifters, professional strongmen, and powerlifters)
Superhuman: 511.5 to 750 kg (Mass of animals such as female Cattles)
Class 1: 750 to 1000 kg (Mass of animals such as most of the crocodiles)
Class 5: 1000 to 5000 kg (Mass of a car)
Class 10: 5000 to 10^4 kg (Mass of animals such as African Elephants)
Class 25: 10^4 to 2.5x 10^4 kg (Mass of vehicles such as School Buses)
Class 50: 2.5x 10^4 to 5x 10^4 kg (Mass of animals such as Humpback Whales)
Class 100: 5x 10^4 to 10^5 kg (Mass of Ramses II's giant statues)
Class 1000: 10^5 to 10^6 kg (Mass of a typical building)
Class A: 10^6 to 10^9 kg (Mass of a skyscraper or a cruise ship)
Class B: 10^9 to 10^12 kg (Mass of the whole human population)
Class C: 10^12 to 10^15 kg (Mass of most of the islands)
Class D: 10^15 to 10^18 kg (Mass of countries such as Great Britain)
Class E: 10^18 to 10^21 kg (Mass of larger countries as USA or Brazil)
Class M: 10^21 to 10^24 kg (Mass of the Earth's surface)
Class L: 10^24 to 10^27 kg (The entirely of the mass of planets such as our Earth)
Class S: 10^27 to 2x10^29 kg (The entirely of the mass of planets such as Jupiter)
Stellar: 2x10^29 to 6.3x10^32 kg (Mass that ranges from a Star to a Solar System)
Multi-Stellar: 6.3x10^32 to 1.6x10^42 kg (Mass of multiple Solar Systems)
Galactic: 1.6x10^42 to 6x10^43 kg (Mass of a Galaxy)
Multi-Galactic: 6x10^43 to 1.5x10^53 kg (Mass that ranges from multiple galaxies to the 99% or more, but still less than the totality of the Observable Universe)
Universal: 1.5x10^53 kg to any higher finite value (Mass of the Observable Universe)
Infinite: Infinite mass by 3-Dimensional standards
Immeasurable: A mass uncountably infinite times greater than the previous ratings. This rating is usually applied to higher dimensional beings who are potrayed as superior to to 3-Dimensional standards of strength
Irrelevant: Strength that is beyond all the dimensionality, cardinality and space-time. This rating is applied only to Meta Dimensional tier and above beings