Top-Strongest Wikia
Top-Strongest Wikia


Summary

"An enormous dragon as ancient as the mountains themselves. In an age that has all but faded from memory, he stood shoulder to shoulder with one who ruled over a harbor of stone. But in the end, the two came into conflict, and the dragon was banished to a dark place deep underground. Over the long years of his imprisonment, his power has slowly dissipated. He has also become disfigured from the various kinds of erosion he has been subjected to.. The faint rattling of this dragon lord's shackles and his deep, angry growl echo through the bowels of the mountains like memories of a bygone era." - From the in-game archive on Azhdaha.

Azhdaha is the oldest of the Geovishaps. According to legend, he was born blind but wished to see surface life, and was granted the power of sight by Morax himself. As part of his subsequent contract with Morax, Morax warned him that if Azhdaha ever endangered the order of Liyue, he would not hesitate to seal him back underground. Azhdaha became a friend of both Morax and humanity itself, taking a particular liking to blacksmiths.

Powers and Stats

Dimensionality: 3D

Threat Level: Dragon, likely higher

Powers and Abilities: Superhuman Physical Characteristics, Absorption (Absorbed the tree above him, will eventually absorb all the Leylines of the world), Mind Manipulation (Brainwashed several miners into helping him), Possession (His good half is strong enough to possess a human), Avatar Creation (Created Jiu in order for her to hasten his unsealing), Shadow Manipulation, Earth Manipulation (can use the element of Geo to rain boulders and cause earthquakes), Water Manipulation, Fire Manipulation, Ice Manipulation and Electricity Manipulation (can use the elements of Hydro, Pyro, Cryo and Electro), Immortality (Type 1. Is thousands of years old.), Healing and Resurrection (His other half healed the Traveler and Zhongli when they got low on health when he was possessing Kun Jun's body and he can revive them too), Large Size (Type 1. Is much larger than the tallest playable characters), Status Effect Inducement and Statistics Reduction (His cryo attacks can slow down characters effected by it. His elemental attacks do damage over time to characters who don't have a shield or a forcefield.), Inorganic Physiology (is an elemental lifeform made out of earth), Resistance to physical attacks and Earth Manipulation. Also resists Water Manipulation, Fire Manipulation, Ice Manipulation and Electricity Manipulation depending on the element he infuses himself with.

Physical Strength: Island Level || At least Island level

Attack Potency: Mountain+ to Island (Around 50% of his prime, even while weakened should backscale from the Archons and Dvalin at full power, both Zhongli and the Traveler were needed to stop him) || At least Island (Is equal to Morax at his prime, who shaped the geology of the entire Liyue nation and used mountains as weapon, cut mountains. His steps alone can cause the "Earth to tremble", stronger than Venti (Genshin Impact))

Durability: Mountain+ to Island (Took hits from Zhongli and the Traveler) || At least Island (comparable to prime Morax)

Speed: Massively Hypersonic (despite his is size he can use lightning attacks, and his reactions are comparable to Zhongli and the Traveler) || At least Massively Hypersonic (fought on par with prime Morax)

Intelligence: Unknown

Stamina: High (Fought a long battle against The Traveler and Zhongli before eventually being defeated)

Range: Tens to hundreds of Meters.

Weakness: His elemental attacks are not as effective when they hit a character with a shield or a forcefield.

Key: Weakened || Prime

Arsenal

Nothing notable.

Noteworthy techniques and abilities

Note : All attack names are unofficial. Credit to the Genshin Impact Wiki for all the names.

Phase 1: Geo Element

Azhdaha has 70% Geo Resistance, 40% Physical Resistance, and 10% Elemental Resistance to all other elements.

Earthen Skull: Slams his head and unleashes ground explosions that move in a straight line.

  • Pyro: Damage type converted to Pyro, leaves several fireballs in the air that will hit the ground randomly on its trail. (Phase 2)

Body Slam: Slams its body sideways.

  • Cryo: Damage type converted to Cryo. (Phase 3)

Seismo-Waves: Slams its foreleg once and emits three consecutive shockwaves.

  • Hydro: Damage type converted to Hydro. (Phase 2)
  • Pyro: Damage type converted to Pyro. (Phase 2)

Shocking Step: Slams both of its forelegs and emits shockwave upon each impact.

  • Hydro: Damage type converted to Hydro. (Phase 2)
  • Pyro: Damage type converted to Pyro. (Phase 2)

Tail Slam: Slams its tail once if target is behind it.

  • Cryo: Damage type converted to Cryo. Slower than normal Tail Slam, but will summon several Ice Spikes around the impact area that will explode twice. (Phase 3)

Sweeping Branch: Performs a quick sweep attack.

  • Cryo: Damage type converted to Cryo. Leaves 3 Cryo orbs that will explode after a short while. (Phase 3)

Skewing Tusk: Rushes forward, goring enemy units on with its tusks and tossing them into the air.

  • Cryo: Damage type would be converted to Cryo. (Phase 3)

Burrow: Submerges underground and digs around the arena. This action will trigger a massive earthquake and many rocks will rains to the arena for a while. Azhdaha deals damage every time it resurfaces.

Primeval Spring: Spawns a barrage of Elemental-infused stones to the target. The stones will explode shortly upon impact. This ability will produce additional effects based on the current infused element. (Phase 3)

  • Electro: Explodes while releasing small thunderstrokes on pointed directions around it, dealing Electro damage. (Phase 3)
  • Cryo: Explodes and leaves raining ice shards upon impact, dealing continuous Cryo damage to characters in the affected area for a while. (Phase 3)

Phase 2: Elemental Infusion

Upon reaching ~67% HP, Azhdaha infuses an element (Hydro or Pyro), gaining an additional 60% Elemental Resistance to this infused Element, resulting in a total of 70% Elemental Resistance to this element.

Azhdaha can still use any ability from Phase 1. These Phase 1 abilities will be infused with the current infused Element.

Tremors: slams its legs unto earth, unleashing continuous shockwaves around it for 5 times and ending with one final huge shockwave. This ability will produce several effects, based off the current infused element. In phases one and two, Azhdaha only uses Tremors before he gains an infusion. In the final phase, he will continue to use it.

  • Hydro: Damage type will be converted into Hydro. Six lines of water streams splinting evenly on each sides will follow instantly after the final huge shockwave.
  • Pyro: Damage type will be converted into Pyro. Leaves several fireballs in the air, that will hit the ground randomly upon impact shortly after the final huge shockwave.

Earthshock: Jumps, then greatly impacts the earth and leaves cracked earth that will explode twice around it. This ability will produce several effect based of the current infused element.

  • Hydro: Leaves Hydro-infused cracked earth that will explode twice.
  • Pyro: Leaves Pyro-infused cracked earth, that will explode twice, and several fireballs in the air, that will hit the ground randomly.

The King's Roar: Summon several moving Elemental orbs, that will slowly rotate around the arena and deal damage per second upon impact.

  • Hydro: Summon several moving large Hydro orbs, that will slowly rotate around the arena and deal damage per second upon impact.
  • Pyro: Summon several meteors that fall from the sky. The meteors leave a large pool of lava upon impact, that lasts for a while and deals continuous Pyro damage to characters in the affected area.
  • Electro: Summon several small moving Electro orbs, that will slowly rotate around the arena and deal damage per second upon impact.

Phase 3: Dual Infusion

Upon reaching ~33% HP, Azhdaha will infuse itself with another Element (Electro or Cryo), therefore gaining a dual Elemental Infusion. Azhdaha will gain an additional 50% Elemental Resistance to this second infused Element, resulting in a total of 60% Elemental Resistance to this second element.

Azhdaha can still use any ability from Phases 1 and 2. These Phase 1 or 2 abilities will be infused with the corresponding elements.

Moonlit Tree: Submerges underground while leaving his tail on the surface. Azhdaha cannot be killed in this state, but can still be damaged.

  • Electro: The tail will periodically zap parts of the arena in a cone AoE, that changes after every occurrence of this attack. Targeted areas are indicated with a purple AoE.
  • Cryo: The tail will unleash a massive hailstorm around it. The fallen ice chunks will explode upon impact, followed by circular Ice Spikes that will pulse thrice in the affected area.

The King's Roar (Dual Infusion):

  • Hydro + Electro: Summon several moving Hydro and Electro orbs, that will slowly rotate around the arena and deal damage per second upon impact.

Thunder Sphere: Forms several Thunder Spheres and launches them towards the target.

Fractal Lance: Forms a Cryo Sphere in the air, that will then periodically summon several crystal lance homing towards the enemy.

Quotes

"It is time, Morax... We settle this now!"

"You dare overstep your mortal authority!?"

"There is no atonement for a thousand years of pain!"

"Today you witness your reckoning!"

"You stand upon your tomb, though you know it not!"

"Come, experience an eon of suffering!"

"From rock to dust, sooner or later."

Gallery

Azhdaha_Battle_Theme_-All_Phases-_-_Genshin_Impact_OST

Notable Matches