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Origins: Overlord (Maruyama Kugane)
A22

Alias/Aka: Momonga, Supreme One, Momon, Sorcerer King

Classification: Former Human ,YGGDRASIL Player, Guild Master, Magic Caster, Undead, Skeleton Mage, Elder Lich, Necromancer, Ruler of Death, Overlord, Leader of the Guild 'Ainz Ooal Gown', Supreme Being of Nazarick

Threat level: Dragon+

Gender: Male

Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses, Immortality (Type 1, 3 & 7), Power Nullification, Durability Negation (by Instant Death spells and Reality Slash), Energy Manipulation, Weapon Mastery, Flight (Type 4 & 5), Clairvoyance, Body Control, Mind Manipulation (Can create fear and alter the memories), Soul Manipulation, Time Manipulation (Can stop the time), Teleportation, Absorption, Regeneration (High-Low), Magic (High), Reality Warping (Wish Upon a Star can grant wishes), Spatial Manipulation, Weather Manipulation, Elemental Manipulation (Ice, Air, Earth, Fire & Electricity), Status Effect Inducement, Telepathy (Can communicate with others from long distances through a telepathic link), Gravity Manipulation, Resurrection, Light Manipulation (Can create multiple arrows of light), Creation, Sound Manipulation (Cry of Banshee is a sound based AoE instant death spell), Statistics Amplification, Summoning (Can summon numerous Undeads), Forcefield, Power Bestowal (Can grant various resistances to others), Invisibility, Explosion Manipulation (Can create various explosions which triggers due to target's movement), Healing, Death Manipulation, Pocket Reality Manipulation (His inventory is a pocket dimension), Aura Manipulation, Darkness Manipulation, Necromancy (Can turn the dead bodies of people into Death Knights), Undead PhysiologyResistance (to Electricity ManipulationMind Manipulation, Cold Manipulation, Necromancy, Fire Manipulation, Acid ManipulationMagic, Status Effect Inducement, Poison Manipulation, Air Manipulation, Disease Manipulation, Water Manipulation, Pain Manipulation, Clairvoyance & Time Manipulation)

Physical Strength: At least Island level

Attack potency/Destructive capacity: At least Island (Using the Super tier 'The Creation' spell, he froze a deep, 20 kilometer wide lake completely in an instant), Likely much higher while fully equipped, Can ignore durability with various Instant Death spells (The spell 'The Goal of All Life is Death' can strengthen his instant death spells to such a level where they can even kill unlivings as well as beings who are immune to Instant Death)

Durability: At least Island (Comparable to Shalltear who can survive multiple attacks of Ainz's Super tier spells)

Speed: Faster than Light attacks and reactions (Can keep up with Shalltear who can easily react to Brain's 'Fourfold Slash of Light' which is based on Gazef's 'Sixfold Slash of Light' which is a Light Speed attack)

Intelligence: Very high. Extremely calm and analytical due to his undead nature which suppresses distressed thoughts and emotions. Quick to adapt and willing to learn, overall a good tactician and leader.

Stamina: At least very high. As an undead, damage, pain, fatigue and exhaustion aren't notable problems to him. Eating, drinking, sleeping and breathing are also unnecessary.

Range: Several kilometers, possibly planetary range via greater teleportation. 

Weaknesses: Fire and Holy element attacks are effective against Ainz, although he can remove one of these weaknesses via equipment change. He can use only five spells while he's in his warrior form. Some of his powerful spells consumes large amount of mana and goes on a cooldown time once used.

Standard Equipment: Staff of Ainz Ooal Gown, various Divine class Rings and Artifacts. Numerous other " RPG game" items like Scrolls, Wands, Swords, etc.

​​​​​Noteworthy Techniques and Abilities

Super-Tier Spells

  • Fallen Down: Produces an intense light, dying everything in the field of view with a brilliant white radiance. The exothermic conflagration generates a rapidly-expanding wave of heat, which leaves a charred black circular area due to the awe-inspiring temperatures which carbonized everything within the AoE.
  • Wish Upon a Star: A spell that grants its caster’s wishes by consuming a percentage of XP. Since coming into the new world the spell allows the user to make any wish, as long as it doesn't conflict with the effects of world items. Unlike rest of the Super tier spells, 'Wish Upon a Star' is contained within the ring called 'Shooting Star' because of which ,Ainz doesn't require any casting time and a wish can be made almost instantly and for free, 3 times. It is said Ainz has also learned this spell himself but would need to use XP without the use of his ring "Shooting Star".
  • The Creation: This spell can change the terrain itself. Completely froze a deep, 20 kilometer wide lake instantly.
  • Pantheon: Summons six Angels of around level 80 called 'Cherubim Gatekeepers'. Each having high positive karma values. These Angels are specialized in tanking and sensory abilities.
  • Ia Shub-Niggurath: Causes instant death to all in a few kilometer wide radius and offers those who died as an offering to the Black Goat of the Woods. A jet-black sphere appears in the sky which slowly grows larger and bursts apart like a water balloon when it touches the earth and absorbs the light as well as the corpses of the offerings. Shortly, multiple gigantic 'Dark Youngs" of level 90 rises from the darkness, each having numerous tentacles.


Tier 1-10 Spells

  • Black Hole: A mini black hole which completely swallows the target along with nearby light from the surroundings.
  • Charm Person: Charms a person in order to make them talk.
  • Dragon Lightning: Attacks the target with a dragon-shaped bolt of white electricity produced from arms and shoulders of Ainz.
  • Fireball: An expanding globe of flame shot out from the finger which scorches and bursts when comes in the contact of target.
  • Napalm: A column of flame appears besides the target and engulfs it in fire.
  • Negative Burst: A wave of black radiance erupts from Ainz's body and instantly expands to kill the nearby targets.
  • Anti-Life Cocoon: A defensive dome of light, three meters in radius which prevents living creatures from coming near.
  • Wall of Protection from Arrows: Weakens the effectiveness of shooting attacks.
  • Fly: Removes the effect of gravity in order to fly.
  • Grasp Heart: An instant death spell which crushes the heart of target. Even if it was resisted, the spell would still apply a temporary stun.
  • Hell Flame: A small, wobbling mote of flame emerges from one of the fingers of Ainz’s right hand which consumes, melts and vanishes the body of target in an intense black flame after making a physical contact.
  • Gate: A teleportation portal which has no limits on distance and 0% chance of teleport mishaps.
  • Astral Smite: A spell which can be used to damage the astral entities.
  • Gravity Maelstrom: A black sphere of spinning vortex having hyper-intensified gravity.
  • Greater Rejection: Dispels the summons in an instant.
  • Greater Magic Seal: Creates multiple magic circles, each of which releases several streaks of light. These white bolts of light are non-elemental.
  • Reality Slash: One of the most damaging spells of Ainz as it cleaves through the very fabric of space and disregards any form of magical defense.
  • Body of Effulgent Beryl: Reduces the effectiveness of bludgeoning attacks against Ainz. It can also completely negate one instance of bludgeoning damage.
  • Delay Teleportation: Reduces the distance covered by the target's teleportation.
  • Cry of the Banshee: A woman's wail echoes through the air which carries with it an instant death effect.
  • Magic Arrow: Shoot out an arrow made of mana that will pierce a target. The amount of arrows is equal to the highest tier of magick accessible by the caster, meaning 10 arrows when used by Ainz. This Spell can be enhanced with at least these Metamagic Enhancements: Twin/Triplet Magic, Maximized Magic and Boost Magic.
  • Chain Dragon Lightning: Shoots dragon-shaped lightning towards the target. Let alone its intended target, it can also strike other enemies nearby. It effectively works great against metal armor.
  • Create Greater Item: Creates magically-made items such as armors, swords, halberds, and so on for a magic caster like Ainz to be able to equip it freely. 
  • Greater Teleportation: Allows instantaneous transition without restriction to distance.
  • Death: Can be used on a single target each time for intant death. Ainz can use it with Silent magic.
  • Energy Drain: Drains the opponent’s levels, granting the user various benefits depending on the number of levels drained.
  • Bless of Titania: Summons forth a tiny fairy queen. The fairy queen beside him would take them along the least dangerous path. 
  • Lead of Yatagarasu: Creates a three-legged crow. The Yatagarasu guides players along the shortest path to the heart of a dungeon.
  • Nuclear Blast: This  spell is powerful enough to entirely consume the space between the user and their target in an instant. However, the user will also be caught in the range of the spell's attack. The spell does composite damage (half fire, half bludgeoning). Nonetheless, it has a very large area of effect to the point that if the surrounding buildings are present, those large objects would be swept away in the middle of that explosion. In that respect, the spell is superior to almost all others as it can generate all kinds of negative status effects. This includes poisoning, blindness, deafness, and so on. It also possessees a very powerful knock-back effect.
  • Perfect Unknowable: Makes the user invisible to the naked eye. It can also erase one's traces and sounds including the pitch of the user's voice from being heard, making the magic caster very difficult to detect.
  • True Death: Invalidates the effects of lower-tier resurrection magic.
  • Vermilion Nova: Targets the opponent with a pillar of flame.
  • Control Amnesia: Gants the user some degree of control over the target's memories.
  • Create Fortress: Summons forth a mighty fortress or a 30 meters tall tower out of thin air.
  • Meteor Fall: A meteor falls from the sky towards the target with such a mass of light which can even blind temporarily. Upon contact, it creates a burst of explosion with a massive shockwave.
  • Time Stop: Stops the enemy for a specific amount of time.
  • Ultimate Disturb: Increases an ally's magic resistance rapidly, at the price of wrecking their ability to cast spells.
  • Uriel: Deals fire-type damage. However, this spell only does it's listed damage when cast by a magic caster with a maxed-out positive karma value.
  • All Appraisal Magic Item: Besides identifying the target item, this spell would even tell its caster about a magic item’s creator and manufacturer.
  • Anti-Information Magic Wall: Prevents surveillance by others.
  • Complete Invisibility: A spell superior to 'Invisibility.' Ainz would be completely invisible to anyone.
  • Complete Vision: Can pierce and see through the fog up to a distance of 200 meters ahead of him.
  • Detect Magic: Used to detect magical traps or magic items that are hidden in the midst of the user's presence.
  • Discern Enemy: Allows the user to identify the enemy's estimated level.
  • Drifting Master Mine: A mine that, as the name implies, "drifts" and locks on to targets that enter its range.
  • Explosive Land Mine: A trap magic that explodes when it is near the enemy.
  • False Data: Gives the user the ability to fake his/her HP.
  • Greater Break Item: This spell is seemingly capable of destroying a magical item.
  • Greater Lethal: A divine spell with very powerful healing. It can channel vast quantities of negative energy that can greatly heal Ainz's HP.
  • Greater Magic Seal: A Spell which "stores" the Spell cast afterward and releases it upon command.
  • Call Greater Thunder: Three enormous thunderbolts are created and fused from multiple strands of lightning that can pierce through their target.
  • Hold of Ribs: A spell that restricts a target's movement with bones and can deeply piece it through their flesh.
  • Life Essence: Allows the caster to view the health values of an enemy.
  • Mass Fly: Gives a group of people the ability to fly.
  • Mass Hold Species: Constricts a large number of creatures, rendering them unable to move.
  • Message: Able to talk to a (targeted) person through telepathy.
  • Obsidian Sword: Creates a large obsidian sword that will lock on to a target and hone in like a missile.
  • Paralysis: Causes paralysis in the target, limiting or preventing them of physical movement.
  • Perfect Warrior: The spell allows Ainz to convert his magic caster levels into an equivalent number of warrior levels. By using that spell, he can temporarily become a half-baked level 100 warrior. It also carries the benefit of being able to use certain pieces of arms and armor that would normally require specific job classes to access without penalty. 
  • Repel Undeath: Creates a barrier to ward off the low-level undead.
  • Sharks Cyclone: Invokes a tornado (100 meters high and with a 50-meter diameter). Within the tornado lie 6 meter long sharks waiting to devour anyone unlucky enough to be sucked inside.
  • Thousand Bone Lance: A spell that throws an uncountable amount of bone spears at the target.
  • True Dark: Deals none-type damage with darkness.
  • Undeath Slave Sight: A spell used on a skeleton. A small window appears in the corner of Ainz's field of vision, allowing him to see through the skeleton’s eye sockets.
  • Wall of Skeleton: Creates a wall of skeletons that can move and fight to a certain degree.


Special Spells

  • The Goal of All Life is Death: Strengthens the effect of Instant Death abilities to such a degree where they can even bypass any sort of resistance and immunity. Ainz used it to strengthen the 'Cry of Banshee' due to which it killed everything within an AoE of 100 meters. Instantly killed homunculus with no concept of life. Even the air which was not even alive to begin with fell into death. Furthermore, if any living creature tried to respire within that area, their lungs would be corrupted by the deadly air, and they would die. Neither did the land escape the embrace of death. The terrain in a 100 meter radius was instantly transmuted into sand. Not only livings but even unlivings cannot survive this spell.


Overlord class Skills

  • Create High Tier Undead: Ainz can create both an Eyeball Corpse or Pale Rider by using this racial skill. The upper-tier undead which is made with this skill is only level 70. However, if he divides those up into two uses, he could make undead of roughly level 90. Thus, it allows him to summon either the thief-type Eternal Deaths or sensory-focused Eyeball types under his command. If Ainz were to use his experience points, he can even create another level 90 monsters such as Overlord Wiseman, Grim Reaper Thanatos, or Undead Lieutenant.
  • Create Middle Tier Undead: Ainz can create a Death Knight, Jack the Ripper, or Corpse Collector by using this racial skill.
  • Create Low Tier Undead: Ainz can create a Wraith, Skeleton, or Bone Vulture by using this racial skill.
  • Dark Wisdom: This ritual-type skill allows Ainz to increase the number of spells one can learn and know by making a live sacrifice.
  • Despair Aura I: Has a chance (if not resisted by ability, equipment, level difference, etc.) of causing Fear. Fear refers to an abnormal status of being afraid, which inflicts a penalty to all actions. Besides inflicting fear, it could reduce the stats of its victims.
  • Despair Aura II: Has a chance of causing Panic. Panic is a more severe version of Fear, caused by stacking additional Fear effects on each other. Anyone afflicted by that status would want to flee the ability user at all costs. In other words, they would be unable to take any combat-related actions against that person.
  • Despair Aura III: Has a chance of causing Confusion. This can only happen unless the target does not have any recovery measures prepare.
  • Despair Aura IV: Has a chance of causing Insanity. Insanity was an extremely annoying bad status, being a permanent version of Confusion. It could not be removed without magic from a third party.
  • Despair Aura V: Has a chance of causing Instant Death.
  • Negative Energy Touch / Touch of Undeath: Deals negative-type damage to the object being touched, attacked, or skill-attacked by Ainz. Before the target is inflicted by negative-type damage, it can be fully recovered by avoiding direct physical contact with Ainz. Death can occur from the unhealable strength attribute being reduced to zero. It can be acquired during the Elder Lich level up and can be activated or deactivated at will.
  • Undead Blessing: Can sense other nearby undead creatures.

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